![]() (I'd love it if you whitelist the address in your ad-blocker so I can get analytics!) (Please use chrome, no other browsers tested) You can play an online version of the game here: * Favorite / Least favorite upgrades, weapons, ultimates?Īny ideas, for upgrades, weapons, ultimates, whatever are welcome! * How does the economy feel? Reasonable awards/prices in the shop? How do you feel about that? Want more involved enemy designs? * The game has very little strategy right now. ![]() * Difficulty level (assume I will make some tutorial levels to ease you in before the current levels) I'm interested in hearing what you think about the game: Within in the campaign mode there is a procedural mode with online leaderboards. The main campaign mode consist of devious handmade levels. Slay your way through increasingly massive waves of demons.īuy weapons and upgrades from the gems that spew from your fallen foes. It started as a gbjam project but I kinda strayed from some of the restrictions. Hell is other Demons is a challenging, fast paced action platformer about shooting and jumping on demons. Though I'd stop by here for some feedback first. ![]() Closing in on posting my game to greenlight. ![]()
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